/*
---------------------------------------------------------------------------------------
This source file is part of SWG:ANH (Star Wars Galaxies - A New Hope - Server Emulator)

For more information, visit http://www.swganh.com

Copyright (c) 2006 - 2010 The SWG:ANH Team
---------------------------------------------------------------------------------------
Use of this source code is governed by the GPL v3 license that can be found
in the COPYING file or at http://www.gnu.org/licenses/gpl-3.0.html

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
---------------------------------------------------------------------------------------
*/
#include "Item.h"

#ifndef ANH_ZONESERVER_TANGIBLE_ITEMTERMINAL_H
#define ANH_ZONESERVER_TANGIBLE_ITEMTERMINAL_H

class CharacterBuilderTerminal;

class ItemTerminal : public Item
{
    friend class ItemFactory;
    
public:
    ItemTerminal();
    void	handleObjectMenuSelect(uint8 messageType,Object* srcObject);
    void	prepareCustomRadialMenu(CreatureObject* creatureObject, uint8 itemCount);
    void	handleUIEvent(uint32 action,int32 element,BString inputStr,UIWindow* window);
    virtual ~ItemTerminal();
private:
    std::shared_ptr<CharacterBuilderTerminal> cbt_;
};

#endif